A river valley at golden hour: open meadow and a winding river on the left, a timber-framed village and stone bridge on the right, an ox cart on the road, mountains beyond

Bread & Iron

A persistent player-driven MMORPG set in a cruel and unforgiving world. Some will survive, some will thrive.

Build your legacy

Work with friends to raise a homestead. Till the land, smelt metals, and craft equipment.

Two thatched log buildings at dusk beside tilled garden rows, a domed clay oven and a firepit burning between them, a handcart and split-rail fencing, settlers at work

Take it to market

Nearly everything in the game is grown, dug, refined or forged by another player. Enter town with your wagon of goods and leave with a pocket of coin.

A packed-earth market square filled with rows of canopied stalls, crates of produce and barrels, traders and carts moving between them

Join the fray

Slow, methodical combat where advantage comes from preparation and patience rather than reflex. Hunt local fauna, fight supernatural beasts, or deliver sweet absolution to the damned.

Six armoured settlers in mail and helmets hold a grass bank above a misty boneyard, spears and a shield raised. A goblin draws a bow at them from the mist and two skeletons close in

Explore the depths

Crypts run under the world, and their inhabitants often do not stay still. Take a torch, take a friend, expect to lose both.

A vaulted stone crypt lit only by torchlight, stone coffins set along the walls, three figures standing below a giant spider that fills the dark above them

Follow the build

Bread and Iron is in development. Leave an email and we’ll write when there is something worth reading.

Or just join the Discord. That’s where development happens in the open.